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Framework for a visual energy use system

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dc.contributor.advisor Culp, Charles H. en_US
dc.creator McDonald, Christopher Ernest en_US
dc.date.accessioned 2010-01-15T00:15:50Z en_US
dc.date.accessioned 2010-01-16T02:19:37Z
dc.date.available 2010-01-15T00:15:50Z en_US
dc.date.available 2010-01-16T02:19:37Z
dc.date.created 2007-08 en_US
dc.date.issued 2009-06-02 en_US
dc.identifier.uri http://hdl.handle.net/1969.1/ETD-TAMU-1892
dc.description.abstract The goals of this research include developing and identifying software technologies, which facilitate the use of buildings described in Building Information Modeling (BIM) tools in both a simulation and visualization. The study focused on the development of a tool to fulfill the visualization needs of a Visual Energy Use System. To accomplish this, the study identified an open BIM file standard, the Industry Foundation Classes (IFC). The study also identified a video game based 3D virtual environment, the Doom 3 Engine. A tool developed during the study, IFCtoMAP, converts IFC data into the .MAP file format understood by the Doom 3 Engine. Finally, the study identified the IFCtoIDF utility, which translates IFC data into a format understood by the building energy simulation program EnergyPlus. Data from the Building Information Modeling tool Revit Building exports to the .IFC file format, which in turn drives the two conversion utilities IFCtoMAP and IFCtoIDF. The output of the IFCtoIDF tool consists of an .IDF file that EnergyPlus uses to perform an energy simulation. The output of the IFCtoMAP tool consists of a .MAP file, which the Doom 3 game engine uses to display three dimensional first person perspective visualization. The result of the study was the successful creation of an automated tool that converts building geometry found in .IFC files into the .MAP file format understood by Doom 3 game engine. This document details the methods employed by the IFCtoMAP software along with a brief discussion of the IFCtoIDF conversion utility. en_US
dc.format.medium electronic en_US
dc.format.mimetype application/pdf en_US
dc.language.iso en_US en_US
dc.subject 3D Visualization en_US
dc.subject Energy Simulation en_US
dc.title Framework for a visual energy use system en_US
dc.type Book en
dc.type Thesis en
thesis.degree.department Architecture en_US
thesis.degree.discipline Architecture en_US
thesis.degree.grantor Texas A&M University en_US
thesis.degree.name Master of Science en_US
thesis.degree.level Masters en_US
dc.contributor.committeeMember Claridge, David en_US
dc.contributor.committeeMember Srinivasan, Vinod en_US
dc.type.genre Electronic Thesis en_US
dc.type.material text en_US
dc.format.digitalOrigin born digital en_US


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MCDONALD-THESIS.pdf 3.708Mb PDF View/Open
5-070607_CMc_Doxygen.zip 1.262Mb Unknown View/Open
4-070607_CMc_IFCtoMAP_SourceCode.zip 2.775Mb Unknown View/Open
070607_CMc_ThesisMod.zip 111.8Mb Unknown View/Open
070607_CMc_LangfordBuildingB.zip 3.943Mb Unknown View/Open

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